this is how to feed as a offlaner right here..squishy slow and level dependent hero put as a offlaner ..siphon has long restore time level 1 once they bait that they can go agg against you..another point is offlaner must have a ability to jungle when everything goes wrong in lane.. dp cant do that..
^Its a situational offlane, and you need a laning support to make it work well. In anything less than 5k it can work easily. Also can be used to shut down pa from early to mid game n then you need to end game with ulti.
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Seems really strong especially with pos 4 laning (non-roaming) hero. Very good against any sorts of evasion heroes or items (pa,naix, etc).
Huge aoe dmg + sustain (with 3rd skill). Mid late game aoe silence maxed is like the icing on the cake.
Starting items - 2 mantles, 1 fire, 6 tangos, branch for enough sustain and securing cs. max 3rd first then 1st and keep trading with enemy.
Mid game - 2 nulls. wand, phase, medallion ,euls. Solar if enemy is squishy enough/your carry is quite farmed to make the buff worthy/or you just need more stats. LVL 10 - always get 40 dmg talent.
Mid late game(25-35mins) - Time to end the game with ulti on which does a gazillion dmg and whatver item -> bkb,kaya-sange,glimmer/hood. Dont even need this if team can protect you with glimmer, medallion, healing ward etc.
Synergies -> especially good with jugger to end game as early as you can, and dmg boosters lockdown or push sustain heroes - oger, kotl, bane, earth spirit etc..
Especially good against PA as ghosts dont miss(100% hit chance), spirit syphon doesnt get removed by using blur, 2nd skill synergy with 3rd to lockdown and kill pa ir before she gets a bkb.