In simple words, I want the treants created in each lane to push their lanes respectively with the least amount of micro keys...
U can group each one and send an attack move order but that only works in a straight lane i guess u can shift queue it too
I got the grouping part... but how to "attack move" repeat order ? can u be a little more specific w.r.t to keys or shift queuing them to this commend ?
Attack move is A+LMB, if the creeps are in the enemy side of the map in all lanes just select all treants with whatever command you binded them and Attack move in the enemy base, in the fountain area
If creeps are in your side of the map use attack move in the corners of the lanes (top and bot) and shift queue another attack move to the fountain.
Find in the options the Select All Other Units command and bind a key to it, I use F2. It will select all of your treants, illusions and necronomicons if there are any
Select all other units and A walk at their fountain works as long as it is pushed past halfway, which it should be most of the time for NP.
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Guys, need help on NP's aghs... on killing any creeps/hero a treant gets created... i want those creant to respectfully push the lanes in which they got created... I can bind all other hero summons to a key and use it but that ALL (irrespective of the lanes they got summoned to) will go in that direction... one way is to instantly bind them to control EACH time and then send them forward.... is there a better way ? any suggestions to micro the trees on EACH lane respectively ?