3 heroes that win lane, 1 impossible to fuck up roamer and 1 easy firstpick support hero that somehow ended up countering the enemy team anyway
aka
Luna/TB/Morph
Tinker/Dusa (If dusa replace 1 with venge, drow etc)
Brew/Omni
SS/Pudge/Bara/NS
Venge/CM
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Idc draft. But I like what u suggest op. Although maybe I would go for more versatile pos 1 and also give more room to pick the pos 1 based on what team lacks and needs
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If you can select archetypes of your lanes and lineups, what would they look like?
My example:
Position:
1:independent strong laning carry who can snowball with levels and a little farm ex; faceless void, clinkz, chaos knight
2: mid who can survive ganks, pressure lanes and towers and make space, basically all arounders ex; puck, qop, DK, Razor
3: playmakers and space creators who can shit on enemy carry if left 1v1 eg; brew, tide, LC
4:can fill a gap left by other cores, in this case, it could be shoving lanes or control eg; pudge, earthshaker, night stalker
5:has the skills to make him a treat from lvl 1-25 given the right circumstances, allowing him to focus on vision and map control eg; shaman, lion, maiden