thers has to be done something with shackle and that is WHEN U FUCKING SHACKLE AND IT LINKS TO A TREE AT 90 DEGREES
Shackle is sometimes bullshit, sometimes you wonder how it actually didn't latch. I don't know why Windrun can't be purged though, it totally feels like a spell that should be able to be purged.
If u want nerfs like this then she needs big buffs in other areas, coz she will be total shit. I would only like to see some consistency on shakle, coz sometimes I just can't believe how the fuck did it latch.
She won't be total shit. The shackles are too fucking easy to land. And it lasts for almost 4 seconds, that's ludicrous. I have an easier time stunning people with wind than with Alch. And Alch is point target.
Shackle search range and ult buff (whereby you can change target and still have FF locked on to original target) and agha buff are what made her op....Remember the old days whereby you MUST HAVE either blink dagger or force staff in order to land a good shackle? Where you will LOSE FF once you CHANGE target? Where agha does not give her 100% damage output?
can someone explain to me why people go for daedalus over deso after aghs? Deso is so much cheaper and does a lot to buildings.
i still remember dota 1 shackle mechanics which basically supposed it is a fucking ministun cz you couldnt connect ur target to anything ever; and if u somehow managed to do this, enemy team spammed "WOW PRO WR GGWP" in all-chat and abandoned.
ill fix this
- Remove Aghs upgrade and rescaled focus fire damage reduction 30%/20%/10% and attack speed 400ias/500ias/max atk spd
- BkBed heroes no longer affected by windrun, meaning they cant be slowed and will have a truestrike on winranger
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Shackleshot rescaled to 1.5 / 2 / 2.5 / 3 and windrun can now be purged.