General Discussion

General DiscussionDamn UAM

Damn UAM in General Discussion
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    Can we please have manabreak removed from orb list? Ty ColdToad....

    Miku Plays

      stacking mana burns though, its imba

      harvard graduate

        This is probably the worst suggestion I have read for a long time. And I just read through reddits suggested 6.85 changes.

        Last picking is 4 pussies

          ^---I agree with the Harry potter can above.

          Gotvet

            then you can get skadi on anti mage and win every game

            saving private RTZ

              yes i was asking for that since last year

              saving private RTZ

                though having amazing farm speed and now potentially amazing late game is too OP, thing have to be balanced a bit'

                but at least make it a % percent of your damage, or better, make it a % of enemy mana pool so mana burn scale late game.

                Or at least make the damage you get from it 100% not only 60%

                Ce commentaire a été édité
                Lavine

                  Make mana burn scale so that u burn 2-3 mana for every point in agility.

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                  Mushi

                    ^ ^ What the hell?

                    I mean seriously is AM not OP enough with fast farm? Making his mana burn percentage-based is totally unbalanced considering he is already attacking so fast with his current base attack time, and will cripple highly mana dependent heroes like Storm, Outworld with LESS amount of attacks. He is already a great counter pick to mana dependent heroes, so if this gets approved, then we are going to see chinese doto every single game, with nobody daring to pick int heroes, dragging the game time to an average of 60 mins. 80 mins if you got Techies too.

                    Ce commentaire a été édité
                    Optimus Drip

                      how about we just make his blink cooldown two seconds as well?

                      Lavine

                        imo a little bit more mana burn and then +15 base damage and remove 1 second from the blink would balance him abit
                        or just 200 more starting hp and a few pts in strength

                        Lavine

                          Techies makes games long because people are scared to make a move, so they sit on the same lane for entire game wating for a gem that will never appear. People are not scared of making a move on a 600 hp weak-ass anti mage.

                          casual gamer

                            guys i think am needs more buffs? maybe let manaburn work with lifesteal, k? Oh and he's so squishy for a carry, i think he needs around 2.3 str gain. Why does blink have a manacost anyway? Just remove it theres no reason for it to be there

                            saving private RTZ

                              lol 200 HP? he will have like 800 starting Hp no need for that.

                              I know buffing his late game will be a huge buff as he already farm fast so if you make him a fast farmer and super strong late game its gonna be imbalanced but then at least make the damage from manaburn 100% instead of 60% so you get 64 damage instead of 38.4

                              Filthy

                                Typical buff would be to add like 2-3 starting armour

                                plz do

                                  at a certain point the orb effect will be removed like it has been slowly removed from other heros. brood last patch for example. dota is getting easier and soon like lol. lol.

                                  saving private RTZ

                                    i dont think so. AM is one of the heroes which will benefit very much of Skadi and maybe Satanic. Because it will make his Late game much more potent, but you have to balance this things cuz he already farm fast. If you make him a good late game hero but he reach late game at 35-40 minutes, i think its too much

                                    #12

                                      how would UMAs be OP on AM? People would freak out for 2 days, and then they would realize that it's exactly like when husker, ursa and clinkz stopped having UMAs. AM will still need to farm any UMA he wants to use.

                                      lets say the item progression now is: power shoes => battle furry=> (vlad's maybe =>) manta => abyssal=> bkb => butterfly(or HoT).
                                      how does that change if you let him have a UMA? If you were going to go vlad's can you get MoM or HoD instead? probably not since you want the mana regain and armor aura too not just the lifesteal. So the only times the build changes are when you want raw HP and would normally get Hot, sure skadi and satanic would both be better then HoT. They wouldn't be that much better though and you wouldn't get them every game.

                                      TripleSteal-

                                        ^skadi would become kind of a default item for am after manta.

                                        saving private RTZ

                                          well you can go HotD instead of vlads, and you solve mana with treads switch, skadi i would say will be better than heart most of the time, and thats about it.

                                          UAM wasnt a big thing? Clikz deso?

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                                            The whole idea behind my reasoning was to replace vlads/heart with satanic. Eventually so you can skip battlefury if early game is kinda shitty and go for dominator + basi.

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